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Boulder Dash Game Base

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Found 87 comments. Showing 31 - 60.

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sfq about Boulder Dash Super Prof on 23 Feb 2019

Great challenging caves - 38 in total. But how on earth is the last cave possible to complete???

 

Dustin (Author) about Dustin's Boulder Dash 10 on 13 Jan 2019

First of all, thanks Arno for the release and the feedback! :)
The cave names and descriptions are once again included in the game itself (just don't switch off the story in the options!), so I'll just give some remarks on some especially hard level 5 caves:
Diamond Road/5: I just found out that this is a bit easier than intended, so I think the level 4 version is harder.
Hurry Potter/5: You need to be very quick here!
Jewel Snapper/5: My personal favourite for the hardest cave in the game - there's no single bonus diamond, so you need to be concentrated and flawless at high speed for over a minute!
New Funnel/5: I needed many tries to figure out a way to leave the funnel without activating the Magic Wall too early!
Push/5: The quickly falling rocks make this one really dangerous (at least for me)!
I wish you a lot of fun with this game! :)

 

Arno about Dustin's Boulder Dash 10 on 8 Jan 2019

Very good BD with some original ideas! I like especially the caves Circulation, Intermission Run, Jewel Snapper and Push. :-)

 

Dustin (author) about Dustin's Boulder Dash 09 on 14 May 2018

Hi fans,
I wish you a lot of fun with this game, which continues my series of classical five-level based games!
Cave descriptions are once again included in the game itself, so I won't give them here, but some remarks about the higher levels:
A/4 is an almost insane speedrun and A/5 combines that with a tricky random seed!
E/5 also has a random seed which makes the cave a lot harder than on level 1-4.
In F/5, Rockford's escape route demands a lot more turns than on the other levels.
In K/5, every shot must be a hit!
N/5 even has a probability of about 0.3% to be unsolvable (yet I didn't want to lower the diamond requirement because of that)!
In O/4 and O/5, grabbing the last diamond without getting stuck is a lot trickier than on levels 1-3!
So I'm certain that level 5 will be a real challenge even for BD pros!
I hope you enjoy playing the game as much as I enjoyed designing it!
Cheers Dustin

 

Arno about Dustin's Boulder Dash 09 on 12 May 2018

Please note that Dustin's BD 8 is not missing, but it will be released on a later date.

 

Said Daif about Boulder Dash 02 - Rockford's Revenge on 28 Jan 2018

Hi, That was very good and attractive game to my kids.

they damaged many joy sticks but they learned later how to enjoy writing programs in BASIC language to compose music and to draw short animation movies on ATARI computer.

Thanks for all of you.


 

RaVeN72 about Boulder Change on 21 Jan 2018

good, fun level set from the 80's - worth playing

 

Dustin (author) about Dustin's Boulder Dash 07 on 2 Nov 2017

Hi BD fans, this is my latest GDash classical 5-level BD game! Cave names and descriptions are included in the game itsalf this time (just switch on the "story" function in the GDash Options!). In this game, Rockford will visit Chinese culture, do unusual things with amoebas, get furious as the Magic Wall runs two seconds too short, and even find his look-alike!
Level 5 includes some insane speedruns (A/5, E/5), close-to-unsolvable random seeds (D/5, L/5) and seemingly impossible amounts of required diamonds where I tested for hours to get my maximum (C/5, I/5). Are you ready for the challenge to beat level 5?
Anyway: Have fun!!! :)

 

Dustin (author) about Dustin's Boulder Dash 06 on 31 Dec 2015


I - More Showers: A remake of a well-known BD2 cave, but how to collect any diamonds here?

J - Clans: You can solve this cave only if you make one clan visit the other!

K - Magic Square 3: There were two different magic squares in Dustin's BD 2, and here's another one!

L - Perfection: Inspired by another BD2 cave, but this time every diamond is needed and this is not so easy!

Int. 3 - (A)symmetric: The cave is symmetric, but the solution isn't!

M - Overtaking Lane: The only important thing is not to let the Growing Wall overtake you while moving to the NW corner!

N - Top: Trapping an amoeba isn't for the first time, of course, but this one is on the top...

O - Hectic Funnel: A BD1 remake this time, and a very hectic one!

P - The Five-Level Puzzle: A special five-level cave. Only one different element on each level, yet five diffeent (and differently difficult) solutions!

Int. 4 - Brainteaser: This lies at the very edge of what is possible with Boulder Dash physics!

 

Dustin (Author) about Dustin's Boulder Dash 06 on 31 Dec 2015

Hi BD fans, this is my latest game in classical 5-level style. This time there is a special five-level cave, namely cave P. Have fun and a happy 2016 for all!
Here are the names and short descriptions of each cave:

A - Cage Runner: In the intro there are some butterflies awaiting execution.

B - Follower: The diamonds are there for taking, but something tries to trap you...

C - Multiple Choice Valleys: Three possible paths from the top to the bottom, but on each level, only one works! And at least on the higher levels it is not so obvious which one!

D - Triwizard Tournament: Three magic walls which won't work for too long, so preparation is needed!

Int. 1 - Comb: You need a good plan to fool both fireflies!

E - Battlefield: A war between amoeba and fireflies - and you need diamonds before they get destroyed in the battle!

F - Hourglass: Saving a way to the exit is not so easy for itself - on the higher levels you also must not let too many diamonds get entombed!

G - Exercises: Several dangerous exercises await you, the higher the level, the more to solve!

H - Twins: One twin is helpful, the other isn't...

Int. 2 - Die On Another Day: This firefly needs to be let out safely - only to destroy it somewhere else!

 

matt about Falcon Dash 2004 - The Big Diamond on 22 Aug 2015

great map set - good puzzle elements, but not over the top on difficulty. completed some caves on the first try, but other required many attempts to devise the correct strategy. well worth playing

 

Matt about Falcon Dash 2003 - The Legend Continues on 21 Aug 2015

just finished this set - great fun - highly recommended

 

Dustin (author) about Dustin's Boulder Dash 05 on 31 May 2015

Hi BD fans, this is my latest game from Dustin's Boulder Dash, a classical 5-level game which is very much playable but (hopefully) not too easy either!
Cave descriptions and names:

A (Avanti!) An easy intro, on the higher levels you might feel the time pressure!
B (Quattro Stagioni) Find your way through the four areas of this cave in a merry-go-round!
C (Dungeon): Having escaped the immediate danger, tons of jewels await you!
D (Farfalle): Which path is the right one? And there's a surprise as well!
Int 1 (Burglary): Timing is everything here!

E (Avalanche): Within a mass of rocks, pick up (all of) the few jewels!
F (Trap Me): What is this: it looks like jelly, makes a strange noise and if you trap it, the amoeba converts? :D
G (Pyramid): It's quite clear what to do, but also do it in the right order!
H (Troublemaker): Just following the safe path won't give you enough diamonds, so some kind of chaos is needed!
Int 2 (Dance): In order to fool the firefly, you must know all about its moving patterns!

I (Inflation): Here it's not so important to collect as many jewels as possible, but rather to use them to find your way to the exit!
J (Deflation): As a contrast to the previous cave, here the jewels are very rare and precious!
K (Meteor Strike): This is some kind of mixture between timing and puzzling!
L (Escape Tunnel): After escaping the butterflies, it's you who attacks!
Int 3 (Diagon Alley 2): Precisely placed explosions are the key here!

M (Tick Tock Clock): Rule 1: Don't panic! Rule 2: Find and use the gaps!
N Blow-Up): Having overslept the fireworks, Rockford comes out and still finds lots of fireflies!
O (Outsmarted!): Two more fireflies to fool!
P (Gilded Cage): If you look at this as an old-fashioned amoeba-butterfly-explosion-cave, then mmost probably the exit won't open!
Int 4 (Dodgeball): One good reflex - and the rest is simple!

Hope you enjoy the game! Cheers Dustin

 

Dustin about Boulder Dash 03 on 19 Sep 2014

I, too, think most caves were too uncreative. My favorites are H, K (very innovative idea, although the realization is really difficult mainly because the amoeba time is too short in my opinion) and P (also this use of the magic wall was new, it blocks your way but also helps to kill fireflies!). The worst caves for me are E (no concept at all), G (very poor remake of BD2, D) and the fact that D, M, N have no real difference in solution strategy. All in all I, too, think the game's clearly inferior to BD 1 and 2.

 

Yaztromo about Falcon Dash 2003 - The Dark Cave on 4 Sep 2014

Completed this first Falcon Dash over the weekend. Fantastic level design. Lot's of fun.

The level with the many butterflys to kill is the hardest because of it's often random nature.

 

Sparky about Arno Dash 21 on 3 Aug 2014

SUPREME BD !! GREAT GAME!!

 

Dimitr about Arno Dash 21 on 27 May 2014

nice, nice, but may be not so hard...

 

Richard about Falcon Dash 2004 - The Big Diamond on 30 Mar 2014

Great game. You almost have to unlock your way be moving boulders and detroying enemies. It's not very hard to solve the puzzles.

 

Tatter Demalion about Demalion Dash 15 Commodork! on 8 Feb 2014

Less points awarded for diamonds than in my previous games makes it harder to get extra lives. Some "musical" intermissions, hidden exits, and unique strategies made possible by the CLCK. All the caves can be eaten and have exits, though a few are very hard to complete.

 

Arno (author) about Arno Dash 06 on 1 Feb 2014

There is a new video for this game! See:
http://www.youtube.com/watch?v=JnnZ909fJE4

 

Arno (author) about Arno Dash 09 on 13 Nov 2013

Thanks Dima! :)

 

Dima about Arno Dash 09 on 12 Nov 2013

Very good BD !! Me like caves: 1,4,6,7,8,16,17,18-good caves!!! Very original caves !!

 

Dustin about Dustin's Boulder Dash 04 - Rockfort Remix on 5 Nov 2013

Hi BD fans! This is the fourth game of the Dustin's BD series in which I want to make caves in classical 5-level style. This is a remix of some caves of the RockFort trilogy. So the caves aren't fully new but now the 5 levels are in classical style, varying only in random seed, needed diamonds, speed and cave time.
The text on the title screen isn't focussed very well, sorry for that, I couldn't do it better, I hope it's still readable!
Have fun with the game!
Cheers Dustin

 

Dima about Arno Dash 01 on 29 Oct 2013

very good BD !!

 

Dima about Arno Dash 06 on 29 Oct 2013

nice caves 11&12(very hard) !!

 

Dima about Arno Dash 07 on 29 Oct 2013

Very good cave #17 - very good.

 

LB about Zulder Dash on 25 Nov 2012

Widac, ze ta gre zrobili Polacy :) Rockford wyglada jak zul z ta faja w pysku i do tego zbiera butelki :)

 

LB about Boulder Dash 11 on 25 Nov 2012

One of hardest Boulder Dash games.

 

ravenxau about Falcon Dash 2003 - The Dark Cave on 27 Oct 2012

completed! - great map set

 

ravenxau about Falcon Dash 2003 - The Dark Cave on 25 Oct 2012

up to cave 11 - loving this set

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