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Boulder Dash Game Base

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Boulder Dash 03

Boulder Dash 03

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Game information

Alt. name(s):

Rockford in Space

Author:

American Action Sweden

Release date:

1986

Website:

http://boulder-dash.com/

Platform:

C64

Category:

Original game

Engine:

BD1

Graphics set:

Space

Character set:

Space

Caves:

20

Levels:

5

 

BDGB events

Added on:

27 Dec 2010

Last update:

30 Dec 2010

Grade

7.9

from a total of 9 votes.

 

View vote statistics

 

Extra

Cave maps

Solution video

Comments (2)

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Showing comments 1 - 2.

 

Posted by Arno on 9 Jan 2011

Boulder Dash 3 from American Action is the third episode in the official BD series for the Commodore 64.

This game uses the engine from BD1 and therefore some feature (phisics, music, title screen) are the similar or identical to those of BD1. But the graphics have changed: in BD3 we enjoy a different graphics set: the Space graphics.

The caves of BD3 were not that creative i.m.o., although a few of them have nice ideas. H, for instance, is the first cave that uses 3 magic walls stacked. Another interesting fact is that both cave O and intermission 1 actually exploit a bug that was present in the BD1 engine: When a boulder falls into a magic wall, the cavescan restarts, which has as side effect that amoeba below the magic wall turns into diamonds immediately.

 

Posted by Dustin on 19 Sep 2014

I, too, think most caves were too uncreative. My favorites are H, K (very innovative idea, although the realization is really difficult mainly because the amoeba time is too short in my opinion) and P (also this use of the magic wall was new, it blocks your way but also helps to kill fireflies!). The worst caves for me are E (no concept at all), G (very poor remake of BD2, D) and the fact that D, M, N have no real difference in solution strategy. All in all I, too, think the game's clearly inferior to BD 1 and 2.

 


BDGB is part of Arno's Boulder Dash Fansite