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Where they actually aware of the intermission bug on PAL?

 
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LogicDeLuxe
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Joined: 15 Jul 2007
Posts: 604

PostPosted: Sat Sep 06, 2008 3:24 pm    Post subject: Where they actually aware of the intermission bug on PAL? Reply with quote

I noticed something interesting on this cover scan:
http://www.mobygames.com/game/c64/boulder-dash/cover-art/gameCoverId,99471/
"Three playable intermissions" Laughing
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RTADash
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Joined: 26 May 2007
Posts: 414
Location: USA (in Ohio)

PostPosted: Sat Sep 06, 2008 10:51 pm    Post subject: Reply with quote

That's great! Laughing I don't think they have a clue that it was originally made for NTSC systems. Confused
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