DBCFF import: The warnings window should not be higher then the screen. The warnings should be listed in a scrollable list instead.
BDCFF import: Wrong colors. They are wrong in different ways for 3 and 5 names given, but still wrong in any case.
Entering the editor sometimes hangs the program. For instance, if you start Gdash, load Crazy Dream 3 and then enter the editor, the program hangs. But if you load several other games which don't hang before that, it sometimes works. Some other times, the program crashes.
Element-Menu: Player and Player with bomb in the list suggesting that carrying a bomb is the only difference, while in fact, your Player is actually the Inbox while Player with bomb is the internal element used for effects. Actually both should be there, Inbox and Player. One for setting the start during constructing, and the other for effect settings (can be used the other way around as well, but is less usefull)
I would give the chasing boulder an exclamation mark in the editor to distinguish it from a sleeping one. Similar things should also be done to the Falling wall falling and to the ticking bomb. And creatures should have direction arrows like the growing wall, diamonds and boulders, preferably placed on the edge they are currently moving along.
Magicwall animation: seems to be converted incorrectly. In BD1, BD2, PLCK it does only consists of 4 stages and only one lowres 4x8 tile. In 1stB and CrLi, prof. Knibble enlarged it to a full element graphic.
CWS wrote:Without this typical waiting for scrolling some caves are not solveable or tremendously difficult.
You can enlarge the window to fit the entire cave. It's not the intended way, of course, but it sure is playable that way.
is it possible to instantly update the colors set in the cave properties without pressing ok first? If this is possible then it would be not necessary to include a separate additional color menu in the tool bar.
Instant update should be there to all settings which affect appearance. Beside colors, this would be size, altdirt and random settings. Especially the random settings would be much easier to adjust that way.