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RTAD6 likely

 
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RTADash
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Joined: 26 May 2007
Posts: 414
Location: USA (in Ohio)

PostPosted: Sat Jul 28, 2007 3:54 am    Post subject: RTAD6 likely Reply with quote

As of now, theres about a 95% [chance, now 100%] of me making an RTAD6. It may take a while though, as I only have 1 cave idea. (But that will always change). This will be one of the caves that I cut from RTAD3. The rest will come over time... Yesss
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Boulders are round.
Fireflies are square.
I need to find
a'way out of here.


Last edited by RTADash on Fri Aug 17, 2007 1:12 am; edited 1 time in total
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Sendy
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Joined: 17 Jun 2007
Posts: 186
Location: Square Wave Heaven

PostPosted: Sat Jul 28, 2007 11:54 am    Post subject: Reply with quote

Let me be the first to say: YAY!

Take your time and make it a good'un Smile
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RTADash
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Joined: 26 May 2007
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Location: USA (in Ohio)

PostPosted: Sun Aug 05, 2007 3:56 am    Post subject: Reply with quote

It probably won't be done until some time in September. I've got band camp at the end of this month (need all my music memorized by then) and several other music projects to occupy my time before that. It will get done, though! Yesss
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Boulders are round.
Fireflies are square.
I need to find
a'way out of here.
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RTADash
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Joined: 26 May 2007
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Location: USA (in Ohio)

PostPosted: Sat Aug 11, 2007 12:41 am    Post subject: Reply with quote

I've now got a whopping 5 [now 9] caves done! Some of you may shun me for this, but I'm now designing my caves in Boulder Remake (don't panic, RTAD6 and it's successors will still be C64 games!), because it doesn't crash, and it's a lot easier to just click where I want everything. On I'm done with 'em there, I can just very quickly enter them into the BDCK / EffectCK and check to make sure they still work alright. Saves a lot of time! Very Happy
_________________
Boulders are round.
Fireflies are square.
I need to find
a'way out of here.


Last edited by RTADash on Sun Aug 12, 2007 7:26 pm; edited 2 times in total
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LogicDeLuxe
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Joined: 15 Jul 2007
Posts: 613

PostPosted: Sat Aug 11, 2007 10:09 am    Post subject: Reply with quote

RTADash wrote:
because it doesn't crash, and it's a lot easier to just click where I want everything. On I'm done with 'em there, I can just very quickly enter them into the BDCK / EffectCK and check to make sure they still work alright. Saves a lot of time! Very Happy
That's an interresting approach (eventhough CLCK does not crash either Smile ).

Having that idea in mind for some time as well, I plan a BDCFF to C64 converter (along the other way around) inside Crazy Dream PC. The map editor will have compatibility options restricting you to the exact feature sets of the various C64 engines. Using those will make sure that caves can be converted to a certain engine.
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RTADash
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Joined: 26 May 2007
Posts: 414
Location: USA (in Ohio)

PostPosted: Wed Aug 15, 2007 4:18 am    Post subject: Reply with quote

Now, that it's developing, I think this will probably be the hardest RTA Dash yet. Fear (I think I said this about RTAD5, too...maybe on the intro screen. It's funny how that happens, isn't it?)

I'll have to make RTAD7 a lot easier, or RTAD8 will be impossible Wink .

[spoiler]
I never really planned on stopping, I just tend to be tricky. Twisted Evil I'll probably go up to 15 with each game assigned one of the 15 available colors (besides black) [RTAD1 is Blue, RTAD2 is Red, RTAD3 is Green, RTAD4 is Cyan, and RTAD5 is Purple. RTAD6 will be Orange]

[/spoiler]

Also, will there be an Arno Dash 21? Surprised
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Boulders are round.
Fireflies are square.
I need to find
a'way out of here.
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Sendy
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Joined: 17 Jun 2007
Posts: 186
Location: Square Wave Heaven

PostPosted: Thu Aug 16, 2007 3:14 pm    Post subject: Reply with quote

RTADash wrote:
Also, will there be an Arno Dash 21? Surprised


Arno never answers me on this Razz

I think he has something planned. Idea
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RTADash
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Joined: 26 May 2007
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Location: USA (in Ohio)

PostPosted: Tue Sep 25, 2007 3:19 pm    Post subject: Reply with quote

It'll be done within 12 hours from now (only 3 ints left) Very Happy

I decided to vary the difficulty level a lot from cave to cave - it's kind of like a tangent graph Razz .
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Boulders are round.
Fireflies are square.
I need to find
a'way out of here.
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